满帆大学

教师焦点:Aron Gelineau

Course director Aron Gelineau has created interactive digital experiences for 零售商, 美国橄榄球联盟, 儿童医院, 和更多的.

Aron Gelineau stands with her arms crossed and smiles at the camera. She has brown, curly hair and is wearing a teal sweater.

当学生报名学习时 游戏艺术 全速航行, they’ll learn technical and artistic skills to create interactive 3D art for industries from games to simulation to film and beyond. They’ll also learn from instructors with plenty of industry experience – like Aron Gelineau, who has worked as a motion designer and generalist animator for sports teams, 零售商, 儿童医院, 和更多的. Her professional projects have relied on the same software and workflow that she teaches in 游戏动画1.

我认识到每个人都有能力, and I try to help fill in the holes where their knowledge is missing.

艾伦一直对艺术和设计很感兴趣. She earned a bachelor’s degree in fashion from Kansas State University, but she was drawn to classes that focused on quality control and design and enjoyed using software like Photoshop and Adobe Illustrator. 她毕业后, Aron decided to dial in on those areas and signed up to learn about computer animation 全速航行.

“我最喜欢动画,因为以前, 我在观察衣服是如何移动的, so I was just really thinking about the body and body mechanics. 它与动画的结合非常好. I wasn't quite sure what I wanted to focus on when I went [to 满帆] to study computer animation and I just connected the most to character animation,她分享道。.

从满帆毕业后不久, Aron started working as a motion designer for an advertising agency, then took on additional roles in graphic design and social media content creation. 她最终进入了Dimensional Innovations公司, a design firm that specializes in interactive digital experiences.

Aron在Dimensional Innovations迎接新的挑战. For a project with the Cleveland Indians’ Kids Clubhouse, she helped create attract loops for multiple touchscreens to encourage children to interact with videos and other digital content about the Indians’ players. Aron also worked on attract loops for the Minnesota Vikings – she used Autodesk 3ds Max software to create imagery of ice moving up a screen, 然后分开. 但她最自豪的是她所做的工作 尼克的剧院 at the University of Iowa Stead 家庭 Children’s Hospital.

尼克的剧院 is an immersive physical therapy experience that helps children who have been confined to hospital rooms gain the mobility they need to go home. The space’s games use Kinect motion-sensing technology to track a user’s arm movements, so they’re accessible for patients at various levels of physical activity. Aron took part in developing the theater’s overall concept, 帮助编写一些互动游戏的故事, 并创造了吸引循环等运动设计资产.

“I was helping [with 尼克的剧院] from the beginning,” Aron explains. “I was asked to create some elements that could help sell the project and then I would help develop those items as we started to talk to the client more. I helped design some of the games; I helped create some stories. I helped create props and rig those and animate those for hotspots in one of the stories.”

That hard work paid off: On top of creating a space that made a difference to children leaving the hospital, Aron’s team won an APEX Award at the international Digital Signage Expo. The experience also lined up nicely with the skills Aron teaches her 满帆 students.

 “[The work for 尼克的剧院] connects back very well to the current class I’m teaching, 因为我们给道具动了动画, 我们操纵它们, we export them out of Maya and import them into Unreal Engine. And that's something that I actually did for 尼克的剧院,” she says.

Aron’s work experience in various industries showcases the different directions that students can take with their 游戏艺术 education – and she’s committed to helping each one of her students gain the knowledge they need to pursue animation.

“我的教学理念是每个人都有能力. 根据我的经验, 并不是每个学生都能马上掌握动画, 或者他们会得到一些, 但不是全部情况. 一个学生懂的,另一个就不懂. 我认识到每个人都有能力, and I try to help fill in the holes where their knowledge is missing.”